Derandomizing Daily Quests
Stella --> Patchnotes
» 1 Författare: admin,
Postat: Idag runt
—
May 16th 2019
#1
Dear players,
with the recent update (Release 382 coffeebreak [3960]) we will implement one of the requests that we often get from the community - make daily rewards less random so that every player who reached certain points gets their fair and predefined reward.
What would change after update:
The rewards are not selected randomly. Instead, they are always the same for all players on the specific gameworld. You can always see what reward is currently available by moving mouse on the reward icon in game.
After the daily reset, the next reward in each group becomes available. Once it reaches the last one, the next one will be again the first on the list. It doesn't matter if you manage to get a reward on a specific day or not, it will always change with reset. The order in which rewards changes is always the same.
Example:
Gameworld starts at 09 AM and reset is at noon.
- until noon, players can get +200 resources of each type for 25 points
- afterwards, until noon the next day, players can get +50 hero experience for 25 points.
More information about reward circles for each threshold of points you can see in the spoiler:
25 points 50 points 75 points 100 points
+200 resources of each type +1 day PLUS Account +5 ointments +400 culture points
+50 hero experience +1 day +25% lumber production +5 tablet of law +20.000 resources of one random type
+50 culture points +1 day +25% clay production +5 small bandages +400 hero experience
+1.000 resources of one random type +1 day +25% iron production +5 cages +4.000 resources of each type
repeat from the top
+1 day +25% crop production +1 additional adventure repeat from the top
repeat from the top repeat from the top
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